GROUP STRUCTURE: 4–5 students per group
Project
Concept:
Students will identify one
traditional/indigenous knowledge system, cultural practice, craft, art form,
food tradition, oral tradition, folk performance, healing practice, ecological
practice, occupation or community tradition and transform it into a digital
media story.
The objective is not simply to “make a video”. Students must explore: What is being lost? → Who keeps it alive? → What can digital media do? → How can young audiences reconnect with it?
THE BIG CHALLENGE: “Find something traditional that deserves to be remembered—and make the digital generation care about it.”
Students should choose something
that is:
- disappearing
- misunderstood
- underrepresented
- practised by a small community
- passed down orally
- connected to a particular region
- threatened by modernisation
- interesting but unfamiliar to young people
WHAT CAN STUDENTS DOCUMENT? Students can choose ONE area.
|
Category |
Possible Topics |
|
๐ญ Folk Arts |
Powada, Tamasha, Lavani, Dashavatar, folk theatre |
|
๐ต Music |
Folk songs, traditional instruments, community music |
|
๐งต Crafts |
Warli art, Paithani, Kolhapuri craft, bamboo craft |
|
๐ฒ Food |
Traditional recipes, festival foods, community food
practices |
|
๐ฟ Ecology |
Traditional water conservation, seed preservation, farming
practices |
|
๐ Architecture |
Traditional houses, village architecture, indigenous
construction |
|
๐ต Oral Traditions |
Folk tales, legends, proverbs, family histories |
|
๐ง๐พ Occupations |
Traditional occupations and disappearing livelihoods |
|
๐ช Festivals |
Local rituals, community celebrations and their meanings |
|
๐ง Knowledge Systems |
Yoga traditions, Ayurveda-related traditional practices,
local knowledge |
|
๐ฃ️ Language |
Dialects, disappearing words, oral expressions |
|
๐จ Regional Culture |
Clothing, jewellery, visual traditions, symbols |
|
๐ Coastal Knowledge |
Fishing traditions, boat-making, coastal practices |
|
๐ณ Tribal Knowledge |
Forest knowledge, traditional ecological practices |
Mumbai/Maharashtra possibilities: Students could explore:
- Koli community traditions
- Warli art
- Powada
- Lavani
- Maharashtrian folk theatre
- traditional food practices
- Parsi community traditions
- East Indian community culture
- traditional occupations in Mumbai
- Girgaon cultural traditions
- old neighbourhood stories
- traditional artisans and craftsmen
- disappearing Marathi words/expressions
- traditional fishing practices
- local architecture and heritage
- traditional festival practices
THE “DIGITAL DHAROHAR” FORMULA: Every group must answer these 5 questions:
1. WHAT?: What is the traditional
knowledge/practice?
2. WHO?: Who possesses, practises or
transmits this knowledge?
3. WHY?: Why is it culturally or
socially important?
4. WHAT IS CHANGING?: Is the
practice disappearing, changing or adapting?
5. WHAT CAN DIGITAL MEDIA DO?: Can
YouTube, podcasts, Instagram, OTT or digital archives help preserve it?
CHOOSE YOUR DIGITAL FORMAT: Students can choose ONE primary format.
OPTION A – MINI DOCUMENTARY - Duration:
5–8 minutes
OPTION B – PODCAST: Duration: 8–12
minutes
OPTION C – SOCIAL MEDIA CAMPAIGN: Create
a 7-day digital revival campaign.
OPTION D – DIGITAL ARCHIVE
OPTION E – “60-SECOND HERITAGE” SERIES: Create five 60-second videos. Each episode answers one question.
Episode 1: What is it?
Episode 2: Where did it come from?
Episode 3: Who keeps it alive?
Episode 4: Why is it disappearing?
Episode 5: Can Gen Z revive it?
DIGITAL FUTURE: How could digital
media preserve/revive it?
For example: Grandmother's recipe
book → family WhatsApp → Instagram Reel → YouTube archive
This makes the project directly
connected to New Media.
THE “ONE PERSON, ONE STORY” RULE
To avoid generic internet-based
projects: Every group must interact with at least ONE real
knowledge-holder/practitioner.
Examples:
- artisan
- musician
- dancer
- storyteller
- craftsperson
- farmer
- fisherperson
- community elder
- traditional performer
- language expert
- cultural practitioner
Students must conduct an interview.
Minimum:,1 person + 5 meaningful
questions + 1 recorded interview
INTERVIEW
QUESTIONS
Students can use questions such as:
- How did you learn this tradition?
- Who taught you?
- How has it changed over the years?
- Do young people still practise it?
- What is one thing outsiders commonly misunderstand
about it?
- What challenges does the tradition face?
- What should young people know about it?
- Can social media help preserve it?
- Are you comfortable with your knowledge being digitally
recorded?
- What would you like future generations to remember?
THE “DIGITAL ETHICS” COMPONENT: This is an important part of the project. Students must understand: Not everything that can be recorded should automatically be uploaded.
Before recording: ASK → INFORM →
CONSENT → RECORD → CREDIT → SHARE RESPONSIBLY
Students should consider:
- consent
- privacy
- cultural sensitivity
- copyright
- ownership of photographs
- ownership of traditional knowledge
- sacred/private practices
- commercial exploitation
- misrepresentation
- AI manipulation
- deepfakes
- inappropriate editing
“DIGITAL REVIVAL” CHALLENGE: Students must propose one realistic digital strategy for the tradition.
Examples: If documenting a
disappearing craft:
YouTube: Documentary
Instagram: Reels
Podcast: Artisan stories
Google Drive/Website: Digital archive
QR Code: Link to archive
College exhibition: Physical display
Thus:
One tradition → Multiple digital
platforms
THE 'DIGITAL TIME CAPSULE': Every group creates a digital time capsule titled:
“If
Someone Finds This in 2050…”
Students record: “This is what we
want future generations to know about ______.”
The time capsule should contain:
- 1 video
- 1 audio recording
- 5 photographs
- 1 interview
- 1 written account
- 1 message to the future
FINAL PROJECT SUBMISSION: Each group submits a Digital Dharohar Kit.
A. Research File: 1,000–1,500 words
Include:
- Title
- Introduction
- Background of the tradition
- Community/location
- Knowledge-holder
- Current status
- Challenges
- Role of digital media
- Ethical considerations
- Conclusion
- References
B. Media Product: Choose ONE: Documentary, Podcast, Social media campaign, Digital archive OR Short video series
C. Digital Archive: Minimum:
- 5 photographs
- 1 interview
- 1 video/audio recording
- 1 written description
- source/credit information
D. Reflection Video: Each group
submits a 2-minute reflection video answering:
“What did we understand about
Indigenous Knowledge that we did not know before this project?”
THE “NO COPY-PASTE” RULE
Students cannot simply download information from Google and make a presentation.
At least 50% of the project must come from original documentation, such as:
- interviews
- photographs
- observations
- recordings
- field visits
- original narration
- original video
- original social media content
Secondary sources can be used for background research.
ASSESSMENT RUBRIC – 50 MARKS
|
Criteria |
Marks |
|
Understanding of Indigenous Knowledge |
8 |
|
Originality of topic & idea |
6 |
|
Field research & interview |
8 |
|
Storytelling |
7 |
|
Use of digital media |
6 |
|
Technical execution |
5 |
|
Cultural sensitivity & ethics |
5 |
|
Digital archive/Documentation |
3 |
|
Reflection & learning |
2 |
|
TOTAL |
50 |
Important:
Technical perfection is NOT the primary criterion.
A simple mobile-phone documentary
with a powerful story can score better than a technically polished video with
superficial research.
PROJECT
OBJECTIVES
By completing this project, students
should be able to:
- Understand the importance of Indigenous Knowledge
Systems (IKS).
- Explore how traditional knowledge is represented in documentaries
and regional films.
- Understand the role of YouTube, podcasts, OTT platforms
and social media in digital preservation.
- Conduct basic field research and interviews.
- Record oral histories and community narratives.
- Use mobile phones and digital tools for documentation.
- Develop storytelling skills for new media.
- Understand issues of cultural ownership, consent,
authenticity and representation.
- Convert traditional knowledge into engaging digital
content.
- Create a small digital archive that can potentially be
preserved beyond the classroom.